My research interests lie in computer vision and robotics, with a focus on 3D computer vision (e.g. 3D reconstruction, SLAM).
I am actively looking for the Ph.D. position in 3D vision and robotics starting from Fall 2026.
News
Feb 2026:DROID-W is accepted to CVPR 2026. See you in Denver!
May 2024:USB-NeRF appears at ICLR 2024.
Publications
* denotes equal contribution or advising; † denotes corresponding author
USB-NeRF can remove rolling shutter effect, realize high-quality scene reconstruction, and achieve accurate camera trajectory estimation from a sequence of rolling shutter images.
Projects
MDS-NeRF: Neural Radiance Fields with Monocular Depth Supervision
We utilize affine-invariant depth supervision to address the messy geometry of few-shot scene reconstruction.
Our method could estimate the scales and offsets of monocular depth, realize high-quality scene reconstruction with only a few images.
Dynamic Lighting in Neural Radiance Fields
We employ physically-based rendering to decompose the scene into illumination, material, and geometry components.
By modelling the illumination with the combination of hemispherical light sources and an environment map,
our method can eliminate heavy shadows caused by uneven lighting and improve the quality of scene reconstruction.